Monday, July 24, 2023

More Thoughts on Web/Mobile Apps

 

        A couple of weeks ago, I wrote some thoughts regarding my initial interest around web/mobile apps – you can read it here. I decided it was time to dig a little deeper and talk about opening a can of worms. Before I get into it, a note about the terminology I will use in this post that might differ from my others. Applications, commonly abbreviated to apps, are programs people use to accomplish tasks. The user-oriented task is that component that separates apps from other programs that may run in the background on a device (Van Sant, 2015). For this post, “computers” will refer to desktop and laptop-type devices, and “mobile” devices will cover smaller portable devices like smartphones and tablets.

        Okay, so “web/mobile apps” is far from just one thing. For some, “web” means that the application runs entirely in the device browser and for others, it means the application relies upon an internet connection for any of its functionality. In contrast, apps that run in the browser are native apps that are installed on the phone, but even some of these are repackaged internet browsers that only allow access to publisher’s app. The term “mobile” also ranges from those native apps to web pages that use various strategies to be mobile-compatible while also serving computers (Serrano et al., 2013).

Native VS web Browser

Mobile Device

Native App

Web (Browser) App

Pros

Built with the specific Operating System and sometimes device model in mind, the app can take full advantage of specialized device features.

The primary compatibility focus is on browser standards, mainly HTML5, CSS, and JavaScript allowing for use on wide range of devices.

 

The device-specific design allows for better focus on user interface elements, often resulting in a better end-user experience.

 

Cons

Any update to device software may mean the app needs to be updated to match. The more specialized the app and the more devices it is available on could translate into needing updates very often.

Functionality is limited to what’s available for browser access – though this has grown over the years.

 

iOS and Android use different programming languages for their apps and must be developed and maintained separately.  

Design can rely on a “one size fits all” strategy leaving some devices with poorly rendered user interfaces.

 

The web is only going to get bigger. It is hard to consider that something as currently prolific as the internet had its beginnings only 50+ years ago to share joint project information between government and educational organizations. Consumer usage increased around 30 years ago as CompuServe began offering email services over the Internet (Vahid & Lysecky, 2019). Reduced electronics costs and increased mobility let a wide range of people have access to the internet on demand. Any future I have with IT is absolutely going to require the ability to navigate and harness the web.

        Apps that handle consumer and/or business transactions would be responsible for passing important data over the internet. Before I do any future work in the web/mobile app space, I will need to grow my cyber security skills or partner with a cyber security expert. While I have an end-user’s awareness that cyber security is essential, I currently lack the skills to implement any kind of user or company protection in my app development.

        What about mobile vs. computer development? Over the past ten years, computer ownership has hung steady in the mid to high 70s percent range while smartphone ownership has risen from 20% recently, getting to the 72% volume (Alsop, 2022; Taylor, 2023). However, when looking at internet uses between the ages of 16 and 64, mobile is the clear winner: “96.2% of people in this group own a smartphone. 63.1% have a laptop or a computer” (Petrov, 2023, section 11). Also, sales through mobile browsing account for 58% of e-commerce (Petrov, 2023). With mobile devices so prevalent among consumers, corporations must be interested in matching talent to this trend. While my current and limited experience is on computers, I am not against mobile apps and look forward to an opportunity to get some mobile app hands on experience.

        Now that experience will come down to native vs browser app. My current inspirations basically amount to fancy calculators, so I would not need the robust hardware access that a native app would give me. I have some experience with HTML5 and CSS, markup languages, so browser apps play into that strength, leaving me to delve deeper with JavaScript. If I go with trying to make a native app, like for my Android phone, I will have to learn a new programing language. Android Developers (n.d.) studio recommends Kotlin. I would also need to consider my specific device for the short run while keeping in mind the functionality of future devices for the long run. While these are not insurmountable tasks, the browser route would be faster.

        Even then, this is all front-end considerations. A back-end architecture still runs on other languages to process user requests and retrieve information from relevant databases. This architecture is likely the same regardless of the front-end user’s device. I happen to have a little experience here with building reports off of databases using SQL connections in Microsoft’s Power BI platform. While this experience is far from being a full database engineer, at least I have some awareness.

In keeping with the discussion started in my earlier post, how does this wide range of web/mobile app affect my IT journey? Am I going to adjust my skill goals to best fit within the width and breadth of web/mobile apps?

Kind of.

I’m on this path because I’m chasing my passion and interests. Setting my goals only based on what I think can bring me personal profit will kill that passion. However, I can try to direct my interests, and certainly how I pursue those interests, in directions that bring my skill set into the web/mobile app realm.

Reference

Alsop, T. (2022, July 27). Desktop/laptop ownership among adults in the United States from 2008 to 2019. Statista. https://www.statista.com/statistics/756054/united-states-adults-desktop-laptop-ownership/

Developers. (n.d.). Develop Android apps with Kotlin. https://developer.android.com/kotlin

Serrano, N., Hernantes, J., & Gallardo, G. (2013). Mobile Web Apps. IEEE Software, Software, IEEE, IEEE Softw, 30(5), 22–27. https://doi.org/10.1109/MS.2013.111

Taylor, P. (2023, January 18). Smartphone penetration rate as share of the population in the United States from 2010 to 2021. Statista. https://www.statista.com/statistics/201183/forecast-of-smartphone-penetration-in-the-us/

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